- On Roads --4 hexes/day on flat; 3 hexes/day most of the time; 2 hexes/day in bad terrain
- Open -- 2 hexes/day
- Steppes -- 2 hexes/day
- Woods -- 1 hex/day
- Hills -- 1 hex/day
- Marsh -- 2 days/hex
- Jungle -- 3 days/hex
- Mountains -- 3 days/hex
- Crossing a River -- 1 day
- Crossing a Lake -- 2 days
However, in the absence of such a feature, when a "1" is rolled on the die, angle 60` to the left. When the highest number on the die is rolled, angle 60` to the right. Otherwise stay on intended path. The following die types are rolled (per hex) for different terrain types:
- d10 -- Open
- d8 -- Steppe
- d6 -- Woods, Hills
- d3 -- Marsh, Jungle
- d6 Special -- Mountains
- veer 120` left
- veer 60` left
- go straight
- go straight
- veer 60` right
- veer 120` right
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